Main Focus: Gush (Fantasy Action/Adventure) Novel, First Draft = 21k out of 100k estimate (21%)
Side Focus #1: Assault on Dread Fortress Paine (Post FM6 Novella) = 20k out of 35k estimate (57%)
Side Focus #2: The Glassbreaker Goes Home (Post FM6 Novella) = 26k out of 40k estimate (65%)
Back Burner #1: FM7 School Story = 0k out of 80k estimate (0%)
Back Burner #2: Super Secret Awesome Project
Other Stuff I Need to Get To: FM3-FM6 concordance updates
Tuesday, August 30, 2011
Review: The Warded Man by Peter V. Brett
Link: The Warded Man
It’s important to understand that going into THE WARDED MAN you aren’t going to get anything groundbreaking when it comes to character or story. This is very much in the Eddings/Brooks mold of following the Monomyths that was prevalent in the 70s and 80s. There’s a farming village…it has a boy in it…he’s probably going to save the world. Or maybe not…
What Brett brings and proves to be the most interesting thing he’s done, is an idea and theme. What happens to humanity if we’re truly scared of the night? Once upon a time mankind knew this fear. The sun went down and fire left us only a few feet to see. There were lions and tigers and bears and maybe even men roaming the forests. We had reason to fear, we locked ourselves in castles, we banded together, we never slept sound…but we lost that. Now we have all the glories of civilization, light bulbs, door locks, shotguns, Chihuahuas barking at four AM at the paper delivery boy…shut up, Cisco!
But here, with THE WARDED MAN, what Brett does is take us back into that past and then pushes down the gas pedal. He creates a world where demons roam and if you aren’t behind wards you aren’t going to be making it through the night. If your ward fails you also aren’t going to be making it through the night. If……well, let’s just say there’s a lot of ways those demons are going to make it so you don’t live through the night.
This theme and how Brett plays with society as it confronts it are the best parts of THE WARDED MAN. As we know, humans can get pretty ingenious…especially those farmboys…
Four stars for nice ideas but bad farmboys.